Our Story · Abu Dhabi, since 2022

Why can't ordinary people use the most powerful technology in the world?

Since 2022, Virtual Minds has asked that same question in five different rooms, on five different technologies. The answers changed every eighteen months. The question never moved an inch.

Four years·Five technologies·One question

Make it fun

Mobile games · 2022–2023

We started by shipping games. Five of them. Puzzles, drift racing, idle empires. Nothing about it looked like the future.

It was the best possible apprenticeship. Games are the most unforgiving product category on earth — nobody is contractually obliged to open one twice. You learn, very fast, that the difference between a thing people use and a thing people abandon has almost nothing to do with how clever it is.

  • Doran Stickman

    Published — iOS + Android

    2022–23

  • Match n' Merge 3D

    Published — iOS + Android

    2022–23

  • Thumb Drift

    Published — iOS + Android

    2022–23

  • Memory Maze Dash

    Published — iOS + Android

    2022–23

  • Galaxy Tycoon

    Published — iOS + Android

    2022–23

What we learned

Technology nobody uses is worth nothing, however advanced it is.

Make it human

Virtual worlds & Virtual Me · 2023

Then we built worlds — a fashion tower for North Fashion on Decentraland that hit third on trending places, with an NFT gallery and French DJs on the roof. We also put an AI receptionist at the door. Nobody asked for it. We built it because we'd walked through our own building and noticed the problem: it was beautiful, and there was no one to talk to.

That receptionist is the origin of everything that followed. Within months we had dropped the buildings and kept the character. Virtual Me was a companion you could design, furnish a room for, and actually talk to — GPT-4 for the mind, a customisable 3D body, a voice. In the May 2023 business plan we wrote a sentence we have been rewriting ever since:

“Bridging the gap between humans and AI, making technology more personal and relatable.”
  • Virtual Me

    3D AI companion — GPT-4, Ready Player Me

    2023

What we learned

The interface isn't the screen. It's the relationship.

Make it real

AI characters for institutions · 2023–2024

Then the region called, and the stakes changed. We built Ahmad and Nour — the faces of TII's Falcon and Noor language models — and took them to GITEX and Web Summit Lisbon. We built an AI replica of Sultan Al Neyadi, the first Arab astronaut to walk in space, running on Falcon 180B, and presented it to the office of Sheikh Khaled bin Mohammad bin Zayed Al Nahyan. We built a Jeff Bezos AI character that drew a crowd at AWS Cloud Day UAE.

We built for First Abu Dhabi Bank, Saudi National Bank, Spinneys, and Emeritus, whose learning worlds trained Unilever's people. The realities were what we delivered. The intelligence was what mattered — and we were spending most of our budget on the part of the product nobody remembered.

What we learned

This region will buy ambitious AI — but only from people who ship. And the 3D shell was the least valuable thing we made.

Make it simple

Consumer AI apps · 2024–2025

So we threw away the shell. If only 2% of people used AI daily, the bottleneck was never capability. It was friction — five subscriptions, a prompt you have to learn, an hour you don't have. We started building small, sharp apps that each did exactly one useful thing with no tutorial at all.

Half a million people used something we made. We had our proof: we can take a frontier model and turn it into something a stranger will pay for on a Tuesday.

  • Room AI

    #1 AI interior design app, US

    2025

  • Headshot AI

    #1 AI headshot app, US · +450%

    2025

What we learned

We can productise AI. We cannot outspend Google for a stranger's attention.

Make it work

Production AI for business · 2025–today

In 2025 we walked away from two #1 apps. Not because they failed — because we could see the ceiling from where we stood. We took the capability we'd proven on consumers and pointed it at businesses, where the customer pays a hundred times more and stays six times longer, and where almost nobody can actually deliver.

The tools we'd built to run our own portfolio already had names: Cortex, the AI engine. Synapse, the data layer. Today the Cortex is a brain-inspired operating system — organisational knowledge, market expertise, and autonomous AI departments in one programmable layer. Our products are clients of it.

And Virtual Minds runs on it. Founders and AI departments operating at 70–80% autonomy is not a diagram in a deck. It is our Tuesday. We are our own first customer, and the proof of the product is the company.

  • LeadsMind

    UAE B2B lead generation

    2026

  • InsureMind

    Digital insurance

    2026

What we learned

The last mile is the whole business.

Five answers. Five constants.

What never moved

We remove friction.

Not cost, not ignorance — friction. The gap between what a technology can do and what a person can actually get it to do. We've been closing it since our first game.

We build here.

ADGM-registered since the beginning, Al Maryah Island, Abu Dhabi. Arabic and English as a starting condition, not a localisation ticket.

We think in minds.

Cortex. Synapse. Every product is named [Something]Mind. The metaphor turned out to be true: what we build are nervous systems.

We use it before we sell it.

The Cortex ran Virtual Minds before it ran anybody else. If we won't stake our own operations on it, we won't invoice you for it.

We run two workforces.

A young, talented, human team — working alongside AI agents that don't sleep. Humans decide, agents execute, and nothing ships without a human name on it.

Proof, not promises

The record so far

500,000+

people used something we made

2× #1

Room AI & Headshot AI, top of their US categories

+215%

revenue growth in a single quarter

5

published games before most teams ship one product

TII · First Abu Dhabi Bank · Saudi National Bank · AWS Cloud Day UAE · Emeritus · Spinneys · GITEX · Web Summit Lisbon

Technologies

The tools already had names

Cortex

Runs Virtual Minds today

The AI engine. Organisational knowledge, market expertise and autonomous AI departments in one programmable layer.

Synapse

The data and API layer. Connects every product to the Cortex.

Flow

The experience engine — the interface layer our apps are built on.

Echo

Insights and optimisation. Measures what shipped, feeds it back.

Aura

The design and brand system.

Team

Four operating founders

Every founder runs a function, and every function runs on the Cortex.

L

Liwaa Beaini

Product & Marketing

Drives product vision, design system, and go-to-market strategy across the portfolio.

LinkedIn
K

Khayal Hassanieh

Engineering

Owns infrastructure, deployment pipelines, platform security, and the Cortex architecture.

LinkedIn
S

Saeed Hamzeh

AI & Data

Leads AI orchestration, data pipelines, model operations, and MCP tool development.

LinkedIn
B

Bahaa Atallah

Finance & Operations

Manages QA, customer success, pricing strategy, and financial operations.

LinkedIn

Where we stand

We build production systems — not prototypes.

Big labs build the engines. We build the last mile to a human being. That has been the work for four years — through games, worlds, avatars and apps — and it is the work now.